CSAD
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Classes
csad: scene

classes and architecture environment, objects in space. More...

Classes

class  csad::BaseMesh
 BaseMesh - abstract class geometry. More...
 
class  csad::Camera
 Camera - component defines the projection matrix of points Transform into a point Target. More...
 
class  csad::Display
 Display - the class of the output device. More...
 
class  csad::InterfaceDataSystem
 InterfaceDataSystem - system data manager. More...
 
class  csad::Light
 Light - компонент определяющий источник света. More...
 
class  csad::LightingModel
 LightingModel - группа освещения. More...
 
class  csad::Material
 Material - the object of material. More...
 
class  csad::Mesh
 Mesh - geometric container sets vertex model object. Tops in its composition can have the following characteristics: position, color, vector front, texture coordinates. More...
 
class  csad::MeshFilter
 MeshFilter - a component of a graphical object. More...
 
class  csad::Render
 Render - the basic methods of drawing. More...
 
class  csad::Renderer
 Renderer - class imaging using the active camera selected scene. More...
 
class  csad::Scene
 Scene - environment objects that belongs to the Manager Graph. More...
 
class  csad::SceneComponent
 SceneComponent - a component is a unique part of the object may not have a name, and to exist independently. More...
 
class  csad::Shader
 Shader - the object of shader programm. More...
 
class  csad::StaticMesh
 StaticMesh - the class is static geometry. More...
 
class  csad::Text3D
 Text3D - component, is suitable for construction of geometry text. Build output is saved in a Mesh situated in the component MeshFilter. More...
 
class  csad::TextStyle
 TextStyle - component describing the parameters of the text. More...
 
class  csad::Texture2D
 Texture2D - two-dimensional texture. More...
 
class  csad::Transform
 Transform - a key element of the environment specifies the position of the object. More...
 
class  csad::VBOMesh
 VBOMesh - class geometry of the device. More...
 
class  csad::ViewPort
 ViewPort - rectangular area of the screen where the image is built. More...
 

Detailed Description

classes and architecture environment, objects in space.

See Also
Scene, Transform, Camera, MeshFilter, Material.