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Classes
csad Namespace Reference

Complex software application developer. More...

Classes

class  BaseMesh
 BaseMesh - abstract class geometry. More...
 
class  BaseObject
 BaseObject - the main interface objects. More...
 
class  Camera
 Camera - component defines the projection matrix of points Transform into a point Target. More...
 
class  ClassManager
 ClassManager - the Manager interface classes. More...
 
class  Component
 Component - a component is a unique part of the object may not have a name, and to exist independently. More...
 
class  Config
 Config - набор статических методов для формирования архитектуры приложения. More...
 
class  ContainerComponents
 ContainerComponents - the container class components. More...
 
class  Core
 Core - the Manager interface of the application. More...
 
class  Display
 Display - the class of the output device. More...
 
class  File
 File - A file object. More...
 
class  Font
 Font - The font object belongs to font server. More...
 
class  FontServer
 FontServer - font Manager. More...
 
class  FontText
 FontText - Object bitmap texture font belongs to the font server. More...
 
class  Format3DS
 Format3DS - файл экспортируемого формата 3D Studio Max. More...
 
class  FormatJPG
 FormatJPG - файл двухмерного изображения. More...
 
class  FormatPAK
 FormatPAK - файл контейнер. More...
 
class  FormatTGA
 FormatTGA - файл двухмерного изображения. More...
 
class  FormatXML
 FormatXML - the format of the xml data file. More...
 
class  GlContext
 GlContext - the context interface OpenGL/OpenGLES. More...
 
class  Graph
 Graph - Manager graphics. More...
 
class  Input
 Input - Manager device input. More...
 
class  InterfaceDataSystem
 InterfaceDataSystem - system data manager. More...
 
class  Keyboard
 Keyboard - the object input system, platform dependent. More...
 
class  Library
 Library - dynamic linking of libraries. More...
 
class  Light
 Light - компонент определяющий источник света. More...
 
class  LightingModel
 LightingModel - группа освещения. More...
 
class  Material
 Material - the object of material. More...
 
class  Mesh
 Mesh - geometric container sets vertex model object. Tops in its composition can have the following characteristics: position, color, vector front, texture coordinates. More...
 
class  MeshFilter
 MeshFilter - a component of a graphical object. More...
 
class  Module
 Module - dynamic module contains system components. More...
 
class  Mouse
 Mouse - the object input system, platform dependent. More...
 
class  NetConnection
 NetConnection - network connection. More...
 
class  NodeXML
 NodeXML - элемент данных xml файла. More...
 
class  ObjectManager
 ObjectManager - tool organize objects. Is intended for storage of objects or containers components. More...
 
class  Render
 Render - the basic methods of drawing. More...
 
class  Renderer
 Renderer - class imaging using the active camera selected scene. More...
 
class  Resender
 Resender - the component that redirects all events of the specified object. More...
 
class  Scene
 Scene - environment objects that belongs to the Manager Graph. More...
 
class  SceneComponent
 SceneComponent - a component is a unique part of the object may not have a name, and to exist independently. More...
 
class  SceneResender
 SceneResender - the component that redirects all events of the specified object. More...
 
class  SGBaseElement
 SGBaseElement - base class for gui elements. More...
 
class  SGButton
 SGButton - component, which is the controller buttons, defines the characteristics of the image and manages events. More...
 
class  SGButtonStyle
 SGButtonStyle - component containing the settings button States. More...
 
class  SGElement
 SGElement - component, which is the action controller, defines the characteristics of the image and manages events. More...
 
class  SGElementStyle
 SGElementStyle - component containing the parameters of the item's state. More...
 
class  SGLineEdit
 SGLineEdit - component. More...
 
class  SGLineEditStyle
 SGLineEditStyle - component containing the parameters of the line edit state. More...
 
class  SGMouse
 SGMouse - component, mouse event handlers. More...
 
class  SGMouseMesh
 SGMouseMesh - component, geometrical model of the pointer. More...
 
class  SGScroll
 SGScroll - component, which is the controller of the scrolls, defines the characteristics of the image and manages events. More...
 
class  SGTabControll
 SGTabControll - . More...
 
class  SGTable
 SGTable - component. More...
 
class  Shader
 Shader - the object of shader programm. More...
 
class  StaticMesh
 StaticMesh - the class is static geometry. More...
 
class  Style
 Style - container styles. More...
 
class  System
 System - . More...
 
class  Text3D
 Text3D - component, is suitable for construction of geometry text. Build output is saved in a Mesh situated in the component MeshFilter. More...
 
class  TextStyle
 TextStyle - component describing the parameters of the text. More...
 
class  Texture2D
 Texture2D - two-dimensional texture. More...
 
class  Thread
 Thread - class to create and flow control. More...
 
class  Timer
 Timer - timer. More...
 
class  Transform
 Transform - a key element of the environment specifies the position of the object. More...
 
class  VBOMesh
 VBOMesh - class geometry of the device. More...
 
class  ViewPort
 ViewPort - rectangular area of the screen where the image is built. More...
 

Detailed Description

Complex software application developer.

See Also
csad: core, csad: platform, csad: format, csad: input, csad: scene, csad: gui