Component - a component is a unique part of the object may not have a name, and to exist independently. More...
Public Member Functions | |
| template<typename T > | |
| _FORCEINLINE T * | addComponent () |
| Add component of the specified type in the container if this component already exists, returns available. | |
| template<typename T > | |
| _FORCEINLINE T * | getComponent () |
| Returns the component of the given type, if it is not in a container returns 0. | |
| _FORCEINLINE ContainerComponents * | getContainer () |
| Returns the container in which the component. | |
| template<typename T > | |
| _FORCEINLINE T * | getContainer () |
| Returns the container in which the component, if the container does not match the given type 0 is returned. | |
| virtual CSAD_API void | quit () |
| The event is called before the program exits. | |
| CSAD_API void * | set (unsigned _int32, void *) |
| used for any interface commands. | |
| virtual CSAD_API void | start () |
| This event is fired after the program start. | |
| virtual CSAD_API void | update () |
| This event is fired before rendering environment container component. | |
Public Member Functions inherited from csad::BaseObject | |
| _FORCEINLINE bool | isContainer () |
| returns true if the object is a container. | |
| _FORCEINLINE ParametersList * | read (ParametersList *data) |
| read attributes object. | |
| _FORCEINLINE void * | type () |
| the output pointer to the typeid() of the class. | |
| _FORCEINLINE void | write (ParametersList *data) |
| record attributes of the object. | |
Static Public Member Functions | |
| static CSAD_API int | regClass (const char *name, const void *info, tfSTDCALL_p_FUNC_p fun) |
Additional Inherited Members | |
Public Types inherited from csad::BaseObject | |
| enum | BASE { ANY = 0x00000000, EVENT = 0x00000001, TYPE = 0x00000002, CONTAINER = 0x00000003, MANAGER_COUNT = 0x00000004, MANAGER = 0x00000005, WRITE = 0x00000006, READ = 0x00000007, SELECT = 0x00000008, RUN = 0x00000009, LIST = 0x0000000A, LIST_COUNT = 0x0000000B, NAME = 0x0000000C, CHILD_NAME = 0x0000000D } |
| the basic format of the interface More... | |
Component - a component is a unique part of the object may not have a name, and to exist independently.
The component has a pointer to the container to which it belongs.
To register the component class there are two ways. To register in the module:
REG_COMPONENT(SomeClass)
To register the application:
COMPONENT_CLASS(SomeClass)
void InitClass()
{
INIT_COMPONENT(SomeClass)
}
void main()
{
...
csadStart();
InitClass();
...
}
|
static |
Registers the component class
| name | - the class name of the component |
| info | - the class identifier |
| fun | - the class constructor |
1.8.4